project-image

The Midderlands Expanded - An OSR Setting Expansion

Created by Glynn Seal

An expansion to The Midderlands OSR Setting and Bestiary. For Old school roleplaying games, in particular Swords & Wizardry (D&D clone)

Latest Updates from Our Project:

Midderzines Issue #6 and #7 just launched on Kickstarter!
almost 3 years ago – Fri, May 14, 2021 at 01:11:12 PM

Midderzines Issue #6 and #7 just launched on Kickstarter!

Zines for Old School Games.

The next two issues of the Midderzine now on Kickstarter. Compatible with The Midderlands setting.

Also, a great opportunity to pick up all the back issue zines too!

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/midderzine-issues-6-and-7-zines-for-old-school-games?ref=5jhl5r

The Midderzines are an old-school, zine format gaming supplement intended for use with, but not exclusively for, The Midderlands setting. The rules content is written for Swords & Wizardry Complete and therefore can be used in all retro-clones and old school role-playing games with little or no work.

The two new zines contain:

  • Meet The Midderlander interviews
  • More juicy rumours from The Haven Gazette.
  • Gloomium - the lowdown.
  • Currency thoughts.
  • Slightly Less Sh*t Lesser Rings, and Scrolls
  • The Lost Wyrld: The world of The Midderlands setting.
  • Races of the Lost World: A focus on the main S&W races with a Midderlands twist.
  • Treasure of the Lost Wyrld.
  • Drakekin - the OSR Dragonborn.
  • Three Drakekin NPCs.
  • New Oddities for Drakekin.
  • Upper Wychbray: A riverside settlement on the edges of Linkern Wolds.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/midderzine-issues-6-and-7-zines-for-old-school-games?ref=5jhl5r

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

The Bats of Saint Abbans Kickstarter ENDS in just a few days!
over 3 years ago – Thu, Dec 10, 2020 at 09:15:07 AM

The Bats of Saint Abbans Kickstarter ENDS in just a few days!

A vertigo-inducing adventure inside a crumbling cathedral. For all OSR games.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/the-bats-of-saint-abbans-an-osr-adventure?ref=291hge


We have unlocked 2 Stretch Goals already for the Special Edition Print pledge, with the 3rd being very close and sure to be unlocked in the closing days. We might even get all 5, which will make this a bargain! Please don’t miss this opportunity to grab it all at a snip.

This is what all the unlocked goals will look like for the Special Edition Print pledge reward (posters and bookmarks are shown with reverse sides also)!

What Is It?

The Bats of Saint Abbans is an old-school adventure written by Richard Marpole and intended for The Midderlands setting suitable for Levels 1 to 3. The adventure is written for Swords & Wizardry and therefore can be used in all retro-clones and old school role-playing games with little or no work. The book may contain occasional swear words and mature themes.


The once-respected Abbey-Cathedral of Saint Abbans has stood at the top of Wellholy Hill for centuries.

Revenue is scarce and the abbey is falling into disrepair. To make matters worse, church bats have now infested the upper reaches of the building. They are causing a dangerous nuisance and further damaging the precarious structure.

Abbess Jessamine is looking for brave souls without fear of heights to ascend the cavernous cathedral and bring the problem under control.

Maybe, just maybe, that’s you?


The adventure contains:

  • Details about the town of Saint Abbans, some of its useful NPCs, the Abbess and the monks that reside at the abbey-cathedral.
  • A random generator for creating additional abbey monks.
  • Adventure Flow and NPC Relationship charts.
  • Details of the abbey locations.
  • 4x Handouts, 15x pages worth of maps.
  • Appendices of Ecclesiastical Time and all the encounters that could happen during those times.
  • New class, spells, and items. 8 New creatures, including a Church Bat Generator.
  • NPC and Creature quick reference tables, NPC Gallery.
  • Books 1 to 3 are fully indexed. Play Notes.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/the-bats-of-saint-abbans-an-osr-adventure?ref=291hge

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

Last 48 Hours for Chewer of Fingers
over 3 years ago – Thu, Aug 20, 2020 at 10:13:57 AM

The Chewer of Fingers Kickstarter is going strong, but you'll need to be quick to get these Kickstarter Special Editions as we are into the last 48 hours.

  • 100% Funded in under 5 hours.
  •  Over 250% funded so far...
  • Stretch Goal 1 (more page content) unlocked.
  • Stretch Goal 2 (additional seperate pregen character cards) unlocked.
  • Stretch Goal 3 (player handouts).... soon to be unlocked.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/chewer-of-fingers?ref=7lp7wm

Chewer of Fingers is a grim, old-school introductory adventure intended for The Midderlands setting. The adventure is written for Swords & Wizardry and therefore can be used in all retro-clones and old school role-playing games with little or no work.

The encounters in the adventure take place in and around the small hamlet of Fetterstone—a depressing place on the edge of a stinking marsh near the border between the Western Midderlands and Staffershire.

The PCs are heading to Fetterstone because there is a 20-gold quid reward for the capture of an escaped criminal called ‘The Finger Chewer'. He absconded from Middlemoor Gaol five days ago and is believed to be hiding out in the surrounding oft-foggy marsh. The marsh is notoriously dangerous and even the lure of 20 gold quids isn’t enough to entice the locals into its fetid clutches.

  • The adventure is in a handy A5-sized format.
  • The adventure features 4 encounter areas.
  • Four pre-generated adventurers.
  • Six beautiful hand-drawn and scanned maps.

The adventure is littered with extra details (game-juice) and adventure hooks that make this suitable for additional future adventures. Any Game Master could take the information contained and use it for their own campaigns.

Please check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/chewer-of-fingers?ref=7lp7wm

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

Chewer of Fingers has just launched!
over 3 years ago – Sat, Aug 08, 2020 at 06:18:46 PM

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/chewer-of-fingers?ref=emso5f

Chewer of Fingers is a grim, old-school introductory adventure intended for The Midderlands setting. The adventure is written for Swords & Wizardry and therefore can be used in all retro-clones and old school role-playing games with little or no work.

The encounters in the adventure take place in and around the small hamlet of Fetterstone—a depressing place on the edge of a stinking marsh near the border between the Western Midderlands and Staffershire.

The PCs are heading to Fetterstone because there is a 20-gold quid reward for the capture of an escaped criminal called ‘The Finger Chewer'. He absconded from Middlemoor Gaol five days ago and is believed to be hiding out in the surrounding oft-foggy marsh. The marsh is notoriously dangerous and even the lure of 20 gold quids isn’t enough to entice the locals into its fetid clutches.

  • The adventure is in a handy A5-sized format.
  • The adventure features 4 encounter areas.
  • Four pre-generated adventurers.
  • Six beautiful hand-drawn and scanned maps.
  • The adventure is littered with extra details (game-juice) and adventure hooks that make this suitable for additional future adventures. Any Game Master could take the information contained and use it for their own campaigns.

Please check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/chewer-of-fingers?ref=emso5f

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

Just 48 Hours Left for Folk Magic of the Haven Isles!
almost 4 years ago – Wed, Jun 17, 2020 at 05:08:34 PM

Hi Everyone!

If you are already a backer, thank you so much for your support.

If not, don't worry, we are in the closing hours of the Folk Magic of the Haven Isles Kickstarter so there is still time to get onboard. We are over 200% funded and still going strong, and the project is in a position to deliver on schedule.

Checkout the campaign page here:

https://www.kickstarter.com/projects/monkeyblooddesign/folk-magic-of-the-haven-isles?ref=7tfjix

Here's a taster...

We hope you enjoy looking at the project and we would welcome your pledge and support.

Many thanks,

Glynn & Richard